Monster Hunter: World

Monster Hunter: World

Monster Hunter: World Icon

Monster Hunter: World Hacks/Cheats

PLATFORM: 7, 8.1, 10

Pricing
$14.95 – 1 Month

Videos & Screenshots

Video coming soon!

Hack Features

Visuals
– Small Monsters
– Large Monsters
– Health
– Distance
– Boxes

Character
– Unlimited Health
– Unlimited Stamina
– Unlimited Sharpness
– Unlimited Slinger Ammo
– Set Research Points
– Set ZCurrency
– Set Slinger Ammo

Spawn
– Spawn Items
– Spawn Materials
– Spawn Ammo/Coatings

Colors
– Custom Crosshair Color
– Custom Small Monster Color
– Custom Large Monster Color

Keybinds
– Panic Key
– Menu Key
– Teleport To Crosshair Key
– Teleport To Waypoint Key

Radar
– Small Monsters
– Large Monsters

Misc
– Crosshair Gap
– Crosshair Size
– Crosshair Thickness

Overview

Hack Information

Released: TBA

Game Information

Developer: CAPCOM Co., Ltd.

Publisher: CAPCOM Co., Ltd.

Engine: MT Framework

Description

Monster Hunter: World is an open-world action role-playing game played from a third-person perspective. Similar to previous games in the series, the player takes the role of a player-created character who travels to the “New World”, an unpopulated land mass filled with monsters, to join the Research Commission that study the land from their central command base of Astera. The Research Commission tasks the Hunter to hunt down and either kill or capture large monsters that roam outside Astera to both protect the Commission and to study the monsters there. The player’s character does not have any intrinsic attributes, but instead these are determined by what equipment the character is equipped with. This includes a weapon, selected from the series’ fourteen archetypes (such as long sword, bow, or hammer), which then further defines the types of combat moves and abilities the player can use, and pieces of armor, which can lead to beneficial or detrimental combat skills if matched properly. While some basic equipment can be purchased using in-game money, most equipment is built from loot obtained by slaying or trapping monsters, rewards from completing quests, or items gathered while in the field. This creates a core loop of gameplay that has the player fight monsters they can beat to obtain the right loot to craft improved weapons and armor to allow them to face more powerful monsters and the potential for even better equipment. Wikipedia